Deemer¶

<attack> 0 <defense> 0 <power> 3 <knowledge> 2
Specialty¶
| Level | Description |
|---|---|
| Ⅰ | <instant> Select a unit and 1 unit adjacent to it. Deal * to both selected units. <power> 0 - 1 <damage> <power> 2 - 2 <damage> <power> 4 - 3 <damage> |
| Ⅳ | <instant> +1 <power> — OR — <instant> Shuffle your discard pile back into your deck, then draw 1 card. |
| Ⅵ | <instant> Select a unit and 2 units adjacent to it. Deal * to all selected units. <power> 0 - 1 <damage> <power> 2 - 2 <damage> <power> 4 - 3 <damage> |
Notes¶
- Ⅰ and Ⅵ - The specialty can be improved by spell power, just like a regular spell.
- Ⅰ and Ⅵ - The <damage> from Meteor Shower also applies to friendly units.
- These specialties can be played as instant effects at any time during Combat, not just during the friendly unit activations.