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Deemer

Deemer


<magic> Warlock


Dungeon


<attack> 0
<defense> 0
<power> 3
<knowledge> 2


Scouting


Specialty

Meteor Shower Ⅰ

Meteor Shower Ⅳ

Meteor Shower Ⅵ

Level Description
<instant> Select a unit and 1 unit adjacent to it. Deal * to both selected units.

<power> 0 - 1 <damage>
<power> 2 - 2 <damage>
<power> 4 - 3 <damage>
<instant> +1 <power>

— OR —

<instant> Shuffle your discard pile back into your deck, then draw 1 card.
<instant> Select a unit and 2 units adjacent to it. Deal * to all selected units.

<power> 0 - 1 <damage>
<power> 2 - 2 <damage>
<power> 4 - 3 <damage>

Notes

  • Ⅰ and Ⅵ - The specialty can be improved by spell power, just like a regular spell.
  • Ⅰ and Ⅵ - The <damage> from Meteor Shower also applies to friendly units.
  • These specialties can be played as instant effects at any time during Combat, not just during the friendly unit activations.

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