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Tarnum (Castle)

Tarnum (Castle)


<might> Knight


Castle


<attack> 2
<defense> 2
<power> 1
<knowledge> 1


Artillery


Specialty

Ballista Ⅰ

Ballista Ⅳ

Ballista Ⅵ

Level Description
<map_effect> Pay 5 <gold> to gain a Ballista.

— OR —

<instant> Activate your Ballista (if you have one).
<ongoing> You can play this card at the start of Combat. For this Combat, you gain an additional Ballista, even if you already have one. Discard the Ballista after this Combat.

— OR —

<instant> Draw 1 card.
<instant> Choose 2 enemy units. Each of these units suffers 2 <damage>.

Fourni avec

Voir aussi