Magic Arrow¶

Basic Spell
<activation> The selected unit suffers:
<power> 0 ➣ 1 <damage>
<power> 1 ➣ 2 <damage>
<power> 2 ➣ 3 <damage>
— OR —
<instant> +1 <power>
Notes¶
- Magic Arrow is considered a basic spell, despite having a magic symbol in each corner.
- Magic Arrow can benefit from spell power bonus to any school of magic, but it can only be affected by a single school of magic at a time.
- 1 If a unit ignores a specific school of magic (it's immune to spells of that school of magic), it can not ignore the Magic Arrow.
Fourni avec¶
- Core Game
- Extension Rampart
- Extension forteresse
- Inferno Expansion
- Stronghold Expansion
- Conflux Expansion
- Extension Crique
- Regular Stretch Goals 2024 (Alternate Heroes 2 art)
Voir aussi¶
- Ecole de magie de l'Air
- Ecole de magie de Terre
- Ecole de magie de Feu
- Ecole de magie de l'Eau
- List of Spells
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Not officially confirmed by game designers, and is therefore considered a Community rule. ↩