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Towns

Buildings

Towns have a multitude of buildings that can be built there. Some of them have the same functionality across all factions, and provide faction-specific effects.

Below is a brief overview of the various building types.

Symbol Type Effect
<city_hall> City Hall Provides a faction-specific bonus at the beginning of each Resource Round.
<citadel> Citadel Unlocks Reinforcing units. When under siege, add 3 Walls, 1 Gate, and 1 Arrow Tower cards to the Combat board.
<mage_guild> Mage Guild Search the <spell> deck when built, and then each Turn once for a <gold> price.
<bronze> Bronze Dwelling Unlocks Recruiting of <bronze> units.
<silver> Silver Dwelling Unlocks Recruiting of <silver> units.
Requires <bronze> Dwelling to be built before.
<golden> Gold Dwelling Unlocks Recruiting of <golden> units.
Requires <silver> Dwelling to be built before.
<special_tent> Special Building Faction-specific effect.
<special_gears> Special Building Faction-specific effect.

Liste des Villes

Name Content
Castle Core Game
Necropolis Core Game
Dungeon Core Game
Tower Tower Expansion
Rampart Rampart Expansion
Fortress Fortress Expansion
Inferno Inferno Expansion
Stronghold Stronghold Expansion
Conflux Conflux Expansion
Cove Cove Expansion

Voir aussi